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have you yet discovered the power and inovation of reason 2.5
if ya have,here ya can post ya findings,tricks & fliks
if ya dont ,ya can learn a great deal in here
discover how to make ya own multi-bands equilizer-compressor
or how to create unwordly sounds,etc.....
everybody has another aproach to achieve his tune,song or effect. learn about other peoples tactics. so much,to discover and to learn
my 1st tip>>>>mastering<<<<
use the 1 mixer as mastermixer,then create for each redrum a mixer,connect each track of the redrum to the track of the mixer(all drum sounds can be equilized now,and ya can put 4 effects on each drum instead of 2)
attention now<<<< when ya created the other mixers,reason will chain the mixers automaticaly
disconect the outputs yaself,and rewire them to a track on the mastermixer
practical use<<<< if ya make sub-bazed music(dnb,techno),ya can overload the mixer of the redrum,to create a overpowered rythm.
note>>pull the volume at 127(max)of redrum mixer,then lower the according channel on ya mastermixer
some people wont hear the diffrence,or say the result of this tactic is minimal
discover for ya self,and export ya tune,and let wavelab discide(analyse for clippings,etc)
eeek! digital clipping is the worst dissadvantage of digital music creation, and you urge people to do it? eeek!
I thought there was a new distortion plugin in R2.5? why not use that?
what are ya talking about>>>download my songs and see for ya self>>no clipping>>read my tekst and try to understand>>what's the use ,of my time,to explain anyway>>>
i said>>analyse the song in wavelab>>do you think i watch the color of my wave>>you fool
no >>clips,frequency's,etc
so, let me get this straight.
you overload one mixer and then route it to a channel on another mixer, where you pull the level down, so there is no digital distortion anymore. You believe this adds a certain quality to your sound? thats plain nonsense, it would only make sense if there was a specific saturation mechanism in the mixer, wich is NOT there ... so its just faulty what you say ...
I'm with Reason since 1.0 too so no point there mate. Please don't start flaming because someone has a different opinion then you. Thats being a fool. btw; I'm on Mac, so I don't know wavelab. I do use similar apps (wave editing) like Peak VST or Sound Edit.
in my opinion, the audio out clipping of reason is mostly bullshit i never pay attention to it if you do, every good techno bass is "audio out clipping" instead, it's better to open it in cool edit to check it The compression options of cool edit 2.0 is also very nice to add power - I made drums and beats just with my recorded voice! i'll post it one time
i have some experience with reason and the conclusion i have to draw is that it is not made for mastering. of course you can try some tricks that approximate a multiband compressor and things like that, but the results will never be as good as dedicated software. what i suggest here is that when you don't have any mastering software (like wavelab) yet, don't bother doing it in reason. it's a waste of time. spend time on fine-tuning your composing and sound creation skills rather than on trying to get a pro sound out of reason. it is just not worth the effort, and moreover, it won't work properly either. i have made this mistake myself.. ;) wait till you can afford (or manage to get hold of) mastering software, and then make new meaty mixes of your tracks.
as for the clipping in reason, if the peak meters hit the red occasionally, don't worry, you won't hear the difference. of course you can use peak overloading as a creative trick, but i do not see the benefit of that. to add more punch to drum sounds? .. my suggestion would be to compress it with a tube emulator or something if you really want it to grind. the new distortion unit in reason has some setting that are also useful for this kind saturation purposes.
my point is that to master something, or make it sound louder, there is absolutely NO point in peak overloading, there is a good article on the propellerheads website which explains why. it is not the maximum peak level that counts, it is the average loudness of the signal, which can be boosted with a compressor of some sort.
I remember when i first started out with reason, it frustrated me because i could not get that pumping sound you get in pro records. But believe me, with the right tools and some skills (read: default settings ;) ) you can make your reason tracks PUMP LIKE ..err.. VERY PUMPING RECORDS :) conclusion: do not try to master in reason, make some more music instead.
forgive me if i ramble along.. my head is a bit numb after studying a day long ;)
very precise indeed,i have found a coneseur
reason produces,good sounds but has poor mastering skills
certainly at certain frequency ranges so best is that ya give it the touch ya want with reason(like the technique i talked about,rumble beats)and master it with wavelab
i'm sorry i diden't explained it all at ones it was the entention to explain how to expand reasons capabileties,to create more out of it cause i think the software is under-apriciated by some producers
greetz to ya all
if you record every "spoor" of the mixer in reason in audio and mix that in Sonar - will you get a better sound quality? got sonar somewhere lying around here, was intending to try that after exams ...
in response to romek's post:
there are two approaches:
(easier) do the overal mix in reason or whatever your sequencer is, and put that entire mix through some plugins like for example: bass enhancer -> multiband compressor -> limiter
(better) like romek suggests, record the separate tracks and treat them all differently, according to their needs, and after that mix them down. i don't have experience with sonar, but it seems to me it can do that job just fine, especially with DX effects.
nobody heared of ambleton live??anyone knows how to use for rewiring reason>>can't get any seperate reason tracks>>>gave up on that software
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